A simple 3D platformer made while taking a game design class. This is my modified version. MacOS build untested, but SHOULD still work.

My original plan for this project was to create a gravity-flipping mechanic that enabled the player to walk on the ceiling. Unfortunately, I was unable to implement this feature in time, and as such this project is now a fairly standard platformer with nothing untoward to it, I assure you.

Things that have been changed from the base version:

  • Aesthetic has been (mostly) changed from spaceship to cave
  • Three levels of varying quality have been added
  • Tone of third level is slightly different than tone in base game

I also ended up not using enemies, resulting in the removal of the health and lives system, but this is a relatively minor change.

Credits: Created by Alec Charney

Download

Download
charney6-Windows.zip 35 MB
Download
charney6-MacOS.zip 43 MB

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