A simple 3D platformer made while taking a game design class. This is the base project without any modifications. MacOS build untested, but SHOULD still work.

A couple of notes:

  • I learned how to do vertex snapping long after I made the walls, so unfortunately they look a little weird. I'm sorry.
  • I was unable to find a way to make the moving platform work in time, so it may move out of the room, making the level hard to complete.

Some possible modifications for the altered version:

  • Create More Levels - In order to be acceptable on any front, this game should have more levels, at least three
  • Add some sort of gimmick - To stand out, I'll need to do something unique... possibly a gravity-changing mechanic?
  • Change Setting - Perhaps the little spaceperson could platform on an alien planet rather than a spaceship?

Credits: Created by Alec Charney

Download

Download
charney6-Windows.zip 32 MB
Download
charney6-MacOS.zip 40 MB

Comments

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Your proposed modifications sound okay. Be sure to properly credit any assets you use to change your setting.